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The Game

A full run down of how the game works

A game can be started by anyone who has connected their wallet in the Roll Bot private chat.

New game started

When a games starts players will have 5 minutes to /join the game.

Player joined the game

When the timer is up, the max player limit is reached or if an admin manually starts the game. All bets will be transferred from all players wallets to hold during the game.

Game Time!

At this point your tokens are in the game and it is last man standing takes all.

Roll the 🎲
New Game transaction

Players will then take turns rolling the 🎲 by pressing the button on the in game interface. Alternately players can reply to any of the bots messages with :dice

If the game interface is lost. You can retrieve it by typing /roll so you can close it while its not your turn then /roll to bring it back up.

Game interface buttons

Roll as many 🎲 as you want

Dice rolls

Bust

Remember not to roll over 21 or you will be out!

Don't go Bust!

Tie Breaker

If multiple players all land on the same high number the game will be a draw and will initiate the tie breaker to decide the final winner.

Get ready for a nail biting Tie Breaker

Player will roll 1 die each for a higher number. This will repeat until the last person wins the pot.

Game over winner is paid tokens from contract
End Game transaction

Commands

All of the commands necessary to manage the Roll Game

# Everyone

/new_game <bet_amount> //create new game with <bet_amount>

/join //join the game in progress

/leaderboard //display current leaderboard while in game 
*if out of game leaderboard will display top ten prizes this week/month

# Admins only

/start_game //can be used to manually start the current game

/abort_game //only to be used during system error when the game has crashed 
*will return all betted tokens to players 

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